It is not everyday you can say that the game you just played is a contender for “Game Of The Year”, but after just 20 minutes of playing Berlin developer, Klang Games’ newest title ReRunners I generally feel that although it is only early July this game is a strong contender to claim that title. Now after playing the game for a longer time I am certain that this game will be a top chart hit.
Normally runner games like ReRunners have simple designs and apart from the standard gameplay not much else except for possibly a tutorial and a shop. Klang Games have however gone far and beyond the required level in the production of the game. “Run, jump, and use devious weapons to become the fastest Runner of all time! Compete in breakneck, multiplayer races against friends and other people you don’t care about!”
In ReRunners you must use weapons, whilst running and jumping through various different environments to become the ‘greatest runner of all time’ competing against other players in seamless multiplayer environment. Before you can start the game you must first choose your runners appearance, to start with there isn’t many choices, but these increase overtime and you don’t have to stick with that characters appearance the whole game. You first start the game with a simple tutorial, as you are spawned in with another group of rookie runners and learn the basics. Up to jump, left to run left, right to go right. Simple. As you get further through the game you are taught more skills such as the running boost and new weapons.
The game progresses like similar time trial games, you must finish each race as quick as possible to get the highest possible score you can. The greater the score, the more stars you are awarded. Whilst you are running you compete against other runners. To finish the race as quickly as possible you must jump over ledges, avoid running into walls, protect yourself from getting attacked by other racers and attack back, all whilst trying to pick up coins. There are three types of coins, Bronze which has a value of 1, Silver which has a value of 5 and Gold which has a value of 10. Each race is unique and has different racers you play against, different layouts and challenges. There are 60 races so far and you can race through jungles, floating islands, temples, lava pits and even rainbows.
These races are located in the games world which is referred to as the ‘Arena’. The Arena is where this game really feels more than just a simple time trial game. Through the Arena you have access to different stores where you can purchase unlocks, shields and weapons, you are able to bump into other runners and add them as friends, and you can also run secret races. With the unlocks you can use these to train you runner to jump higher among other skills such as double jumping.
The Arena itself has stunning well thought out environments and well designed backgrounds. The buildings aren’t just as simple as they can be, everything from the vines hanging off the edges to the wind effects that blow the leaves and grasses, the level of detail alone is unheard of for an iOS game. An example of this is the people who populate the environments in the Arena, quite often you bump into someone who has stories to tell, or inspirational quotes to share. It’s not just the environments and design in the game with is amazing. The music is also really, really catchy and the game also has great sound effects. The menu system for the game is also well done, not too complex and well designed, and the game itself is full of humor.
The game has a freemium payment model to it. There are three types of currency, coins which has been explained earlier in this review, Gems which can be earned for completing various different tasks and daily challenger, and the final currency are bolts. Bolts are important as you have to spend a bolt to complete a race. These regenerate overtime, but can be bought by spending gems, or by watching ads. Should you run out of a certain currency you can purchase more through packs. At the start of the game you can purchase the ‘starter pack’ for $2.99 AUD which includes 110 Gems, 20 Bolts and 500 coins. I feel like this is a generous offer and so far through playing the game I haven’t actually felt the need to purchase any IAPs. After the starter pack should you feel the need to purchase more Gems you can purchase 40 for the same price as the starter pack. Coins can be purchased using Gems in the same menu. Gems can also be used to purchase clothing items in the shops, whilst coins can be used to purchase powers.
ReRunners manages to get so much right, which most iOS games can’t manage to do. Often you come across a game with great gameplay but that isn’t replicated in the music, or the art. With ReRunners EVERYTHING is good. I actually couldn’t come across anything wrong with the game, and I have to pinch myself to remind myself that the game has only been soft launched. Everything from the gameplay, to the music, to the simplest things such as the dialogue and menu’s are perfect, and that is all down to the determination and hard work by the crew at Klang Games.
Currently ReRunners is soft launched in Denmark, Finland, Iceland, Indonesia, Malaysia, Norway, Philippines, Sweden, and Thailand, and Klang Games are looking to increase to those countries as they add improvements to the game such as an even swifter tutorial system and more shop items. If this game is available in your country you should definitely be picking it up as I can almost guarantee this game will be a hit on the App Store.