
Flaregames have announced the release date for its first game, BraveSmart, a strategic match 3 game set in a comical Scottish world, on May 31, 2012. The game will be available in the App Store, Google Play and other Android markets.
BraveSmartis about helping Scottish clans colonize the Highlands. To do this the player swipes the screen and combines resources intuitively: Three stones make a smithy, three wood piles a hut, three building a warehouse and so on, up to castles. The mechanic of the game is simple, clever and shows its depth as players progress in this addictive match 3 game.
“We are proud of our first game,” said Andreas Suika, flaregames’ Creative Director and Game Designer for BraveSmart. “We are sure that BraveSmart, with its captivating game mechanics and Free-to-Play gameplay will find hundreds of thousands of enthusiastic players around the world.”
With May 31st just around the corner, we’ll be sure to keep you updated if we get more info. Enjoy!
Leading digital publisher Telltale Games and Robert Kirkman, the Eisner Award-winning creator and writer of The Walking Dead, announced today that their internally developed The Walking Dead video game has sold over one million episodes across PC, Mac, PlayStation Network for the PlayStation 3, and Xbox LIVE.
The Walking Dead is Telltale‘s fastest-selling game series to date, with the first episode of five, titled ‘A New Day’ topping the sales charts as the #1 best-selling title on Xbox LIVE Arcade for two weeks straight, also securing a spot at the top of the sales charts in its launch week on the Steam digital distribution service as well as on PlayStation Network. These sales milestones do not yet include figures for the iOS version of The Walking Dead, which Telltale is planning to launch later this summer. he upcoming second episode of the season, ‘Starved for Help’, is expected to launch across PC, Mac, and consoles this June.
“Premiering The Walking Dead game series to record numbers across so many diverse platforms is a tremendous achievement that shows the value of bringing strong storytelling and game play together,” said Dan Connors, CEO of Telltale Games, Inc. “The tailored narrative design puts gamers in control of their own story within the universe of The Walking Dead in a way that appeals equally to hardcore gamers and to more casual gamers who are fans of the franchise. The most exciting aspect of getting off to such a great start is that this is just the beginning of the five episode series. The Walking Dead fans are going to experience some really great moments in the months ahead that are uniquely influenced by the choices they make throughout the season.”
The Walking Dead: Episode One: A New Day is set in the world of Robert Kirkman’s award-winning comic book series. Lee Everett, a man convicted of a crime of passion, has been given the chance for redemption in a world devastated by the undead. Players will experience life changing events, meet new characters and familiar ones from the original comic, and also visit locations that foreshadow the story of Deputy Sheriff Rick Grimes. The Walking Dead offers a tailored game experience player actions, choices and decisions affect how the story plays out across the entire series.
Episode One: A New Day is the first of five monthly episodes of The Walking Dead games series and is available for 400 Microsoft®Points on the Xbox LIVE Marketplace for Xbox 360®, available now for $4.99 per episode on PlayStation®Network, and is available as the first part of a five episode season pass for $24.99 on PC and Mac from the Telltale Online Store and other digital outlets.
Independent developer Cube Roots and the devastatingly handsome gents of Devolver Digital have announced a partnership to bring the puzzle/RPG hybrid Dungeon Hearts to PC, Mac, and mobile devices in early 2013. Cube Roots’ debut game features a nostalgic blend of classic RPG elements fused into a vibrant match-three puzzle game for a wholly unique experience.
“Dungeon Hearts has been a labor of love for awhile now. As an indie it can be tough bringing your project to a publisher for fear they are going to strip away the developer’s personality from the final product,” said Cube Roots founder Chris Pavia. “It has been quite the opposite with the guys over at Devolver Digital, it’s been great working with people who embrace the weird and quirky.”
The partnership on Dungeon Hearts is the result of the Devolver Digital‘s Pitch Fork Parker initiative launched at GDC 2012 and the first in a series of games signed by the publisher’s extraordinarily unreserved executive.
“The original pitch was for Dungeon Hearts to be medieval brothel simulator,” claimed Fork Parker, CFO of Devolver Digital, “I recommended we shift development towards the puzzle/RPG hybrid because medieval brothel simulators just don’t sell anymore.”
PocketFullOfApps will keep you updated as we get more information our way. You can see more screenshots here.
