'Mission: Deep Sea' Review

Mission: Deep Sea is an unusual game developed by Hiccup Studios and published by Chillingo. In here, you get to control a turtle to take on various underwater missions.
The game is in a near future setting were technology has risen, with chips being implanted on them so controlling a turtle is now possible. In addition to that, you also have a chip implanted so you’d feel what the turtle feels.
Now for the controls, I can really say that they really made full-use of the multi-touch technology and the way you control the turtle feels somewhat like really swimming. Each of the turtle’s flippers are assigned to the two sides of the screen. Right side will control the right flipper and vice versa. Turning is a bit confusing because for example you want to turn right, you must swipe your thumb from the center of the screen to the left edge. Moving forward is simply dragging both your thumbs from the center to each of their sides and you should be swiping in a straight line. swiping a bit downwards will move the turtle up and swiping a bit upwards will make the turtle move down. I know it’s confusing without any hands-on experience, but it’s the same manuever you do when you dive in real life.

The controls are very precise. But, that also causes the problem you would encounter at first. Sometimes it’s just really hard to control the turtle and it can be frustrating at times. Of course there’s nothing that your hand won’t get used to, but even though you already do, it still feels a bit awkward. But, it’s not a bad thing. It will just really take a real effort to cut off the learning curve in controlling the turtle.
The game is quite short with only five missions to take on. But it will take you almost forever finishing up a mission because the timer is frustrating. It feels like the timer is way too short and you end up running out of time even though you have the minimum room for errors. One of the first missions is to locate red barrels that are radioactive wastes, after locating them you must tap it using the turtles beak and it will be tagged. Once tagged it will be taken out of the sea and yay the sea is now clean! Other missions includes rescuing someone, photographing something, tagging a manta ray, and locating some missiles in a sunken Greek-like city.

The game’s graphics is really beautiful. You can see some jellyfish and a few fishes floating around. A few sea plants here and there, some stones (not corals), some sunken things, divers, etc. But, they are so minimal it feels empty. Maybe because of the of the radioactive wastes thrown into the deep? The draw distance is really short but that’s another thing you would expect when you’re underwater, vision is really short. The sound is what you expect to hear when you’re underwater and its creepy atleast for me. But, not a necessarily a bad thing because that’s what you really hear underwater, right?

Each mission tracks your fastest time and each has it’s leaderboards. So, the game offers more replay value by completing and improving your time and compare it to others. As for me, I am not really hooked with the game. It’s okay but nothing more. Yes it has some innovative control scheme that you will either hate or love. Overall, I did find myself bored with this game. I know some will love it (as all with other games). But that’s it.
3.5 out of 5
Mediocre



















